| [7d4fbcd] | 1 | |
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| [61d27fb] | 2 | $Id$ |
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| 3 | |
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| 4 | |
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| [7d4fbcd] | 5 | TYPES / CLASSES / SOURCE FILES |
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| 6 | ------------------------------ |
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| 7 | |
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| 8 | cmd: Underlying implementation of command table management |
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| 9 | and command dispatching. Also handles the implementation |
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| 10 | of command aliases. |
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| 11 | |
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| 12 | commands: Dispatching for commands and handling of their arguments. |
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| 13 | (Commands are the interface exported to the user.) |
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| 14 | Many commands tend to be backed by functions. |
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| 15 | In general, a command takes a string as an argument |
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| 16 | and optionally returns a string. |
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| 17 | At the top of the file is a table mapping |
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| 18 | command names and help to functions implementing them. |
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| 19 | The standard entrypoint for executing a command |
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| 20 | is owl_function_command("foo"); |
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| 21 | Commands are only active within specific contexts, |
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| 22 | and attempts to call them from invalid contexts will fail. |
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| 23 | |
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| 24 | context: A context specifies the current state of owl, in terms |
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| 25 | of which modal window is active and which point |
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| 26 | in its life owl is in (eg, in startup, or running). |
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| 27 | This is implemented as a bitmask and there is |
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| 28 | some hierarchy. Commands may restrict themselves |
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| 29 | to only running in a limited number of contexts |
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| 30 | to prevent commands from being executed at points |
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| 31 | when they not make sense. Also, the data from |
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| 32 | the active context (eg, a pointer to an active window) |
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| 33 | may be passed to a command. |
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| 34 | |
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| 35 | dict: Simple dictionary abstraction mapping from strings to pointers. |
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| 36 | |
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| 37 | editwin: Text editing window (both multiline and single line). |
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| 38 | Sometimes also referred to as typewin. |
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| 39 | |
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| 40 | filter: Patterns which match messages. These may |
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| 41 | contain multiple filterelements which may be |
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| 42 | combined together (eg, by "and" and "or"). |
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| 43 | |
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| 44 | filterelement: An element of a filter which matches on some |
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| 45 | attribute of a message. |
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| 46 | |
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| 47 | fmtext: Formatted text routines (handles things like @i{foo}). |
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| 48 | These are particularly useful for building up |
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| 49 | text regions that are to be rendered on-screen, |
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| 50 | as they resize memory as needed, and they have |
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| 51 | routines for cropping as needed. |
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| 52 | |
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| 53 | functions: Where most features are implemented. |
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| 54 | Users should always interact with functions through commands. |
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| 55 | In general, functions are abstract entrypoints into the |
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| 56 | system and attempt to hide access to global state. |
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| 57 | |
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| 58 | global: Global state and variables and toplevel objects. |
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| 59 | owl.h defines "g" as a singleton instance of owl_global. |
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| 60 | Where possible/appropriate, most accesses to global data should |
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| 61 | be from a limited number of files (eg, from owl.c and |
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| 62 | functions.c). Consider whether you really need to before |
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| 63 | adding in uses of global. |
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| 64 | |
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| 65 | help: Help strings for commands and key bindings. |
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| 66 | Most of this is now in keys.c, commands.c, and variables.c, |
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| 67 | along with the definition of commands and keybindings. |
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| 68 | |
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| 69 | keys: Default key binding definitions for all keymaps. |
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| 70 | This also includes default actions for keymaps. |
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| 71 | |
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| 72 | keybinding: Binding between a sequence of keypresses and a command. |
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| 73 | When executed, this executes the commands. The sequence |
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| 74 | of keypresses is kept as a stack. Keybindings are a part |
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| 75 | of keymaps. |
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| 76 | |
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| 77 | keypress: Utility routines for translating between keypress values and |
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| 78 | and human-readable key names. |
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| 79 | |
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| 80 | keymap: Contains both keymap and keyhandler. A keymap is contains a |
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| 81 | list of keybindings, a sub-keymap, and optionally a |
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| 82 | default handler function. The sub-keymap is a more |
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| 83 | general keymap which is consulted if the specific keymap |
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| 84 | doesn't contain a match. (For example, the "global" |
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| 85 | keymap is the ancestor of all other keymaps.) The |
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| 86 | keyhandler is a collection of keymaps which handles |
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| 87 | checking for key matches within keymaps. It maintains a |
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| 88 | stack of keypresses and compares them against the |
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| 89 | bindings in keymaps. It also handles ESC as a prefix for |
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| 90 | Meta. At any one time, there is exactly one active |
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| 91 | keymap which determines where keybindings are looked for |
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| 92 | (along with its submaps). |
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| 93 | |
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| 94 | list: Simple list abstraction. (Uses realloc to resize the list.) |
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| 95 | |
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| 96 | logging: Interface to incoming / outgoing zephyr logging. |
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| 97 | |
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| 98 | mainwin: Window that displays the list of messages. |
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| 99 | (Sometimes also referred to as recwin.) |
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| 100 | |
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| 101 | message: Abstraction to messages. Currently, messages |
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| 102 | are either of type zephyr or of type admin. |
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| 103 | |
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| 104 | messagelist: List of messages. |
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| 105 | |
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| 106 | owl.c: main() and signal handlers and other initial setup. |
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| 107 | Also contains the main loop, which is roughly: |
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| 108 | - handle scheduled resizes, and anything that might result |
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| 109 | - while zephyrs are pending, grab incoming zephyrs |
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| 110 | and handle them (which includes formatting them |
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| 111 | with either perl extension or default formatter |
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| 112 | as part of owl_message_create_from_zephyr). |
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| 113 | - updates mainwin display if there are new zephyrs |
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| 114 | - displays and updates popwins and the terminal as necessary |
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| 115 | - sends characters to the popwin, recwin/mainwin, |
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| 116 | or typewin/editwin |
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| 117 | |
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| 118 | |
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| 119 | owl.h: Prototypes for all types, as well as global constants. |
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| 120 | |
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| 121 | owl_prototypes.h: Autogenerated prototypes for all functions. |
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| 122 | Created by codelist.pl. |
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| 123 | |
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| 124 | popwin: Modal pop-up window container. |
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| 125 | Usually contains a viewwin for read-only scrolling text. |
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| 126 | |
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| 127 | readconfig: Perl extension interface. |
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| 128 | |
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| 129 | text: Text formatting utilities (ie, indenting, truncating, etc) |
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| 130 | |
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| 131 | util: Misc utility functions that don't fit anywhere yet: |
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| 132 | - sepbar rendering |
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| 133 | - tokenizing and parsing utilities |
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| 134 | - downstr |
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| 135 | - stristr |
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| 136 | - owl_malloc/free/realloc |
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| 137 | |
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| 138 | variable: Interface to setting and getting variables. |
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| 139 | Current variable types include bool, int, string, and other. |
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| 140 | There's also an enum type which is variant of int. |
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| 141 | Variables can be created and customized here as well. |
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| 142 | |
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| 143 | varstubs.c: Autogenerated headers for accessing global variables |
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| 144 | |
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| 145 | view: A collection of messages determined by a filter. |
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| 146 | Many operations may be performed on the members |
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| 147 | of a view, and a view can be narrowed-to for display. |
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| 148 | |
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| 149 | viewwin: Read-only scrolling text displayed in a modal popwin. |
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| 150 | This is also sometimes called "popless". |
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| 151 | |
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| 152 | zephyr: Routines for interfacing to zephyr. |
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| 153 | |
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| 154 | zwrite: Outgoing zephyrs. Sends pings on creation, |
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| 155 | handles command arguments, etc. |
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| 156 | |
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| 157 | |
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| 158 | =========================================================================== |
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| 159 | |
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| 160 | CURSES WINDOWS |
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| 161 | -------------- |
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| 162 | |
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| 163 | The four curses windows on the screen are |
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| 164 | |
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| 165 | recwin - receiving window |
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| 166 | sepwin - seperator window |
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| 167 | msgwin - message window |
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| 168 | typwin - typing window |
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| 169 | |
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| 170 | |
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| 171 | =========================================================================== |
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| 172 | |
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| 173 | |
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| 174 | MISC THINGS |
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| 175 | ----------- |
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| 176 | |
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| 177 | userclue: right now userclue is just used to decide if you sub to |
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| 178 | classes other than the default. If you don't it doesn't bother |
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| 179 | making your personal messages bold since there's no point in |
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| 180 | making every message bold. |
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| 181 | |
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| 182 | |
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| 183 | |
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| 184 | =========================================================================== |
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| 185 | |
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| 186 | Conventions and Design Criteria |
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| 187 | ------------------------------- |
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| 188 | |
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| 189 | There are no hard rules for memory allocation. In general I |
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| 190 | have the caller allocate memory for objects themselves and any |
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| 191 | memory the object creates gets freed with object_free(). |
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| 192 | Functions should document if the caller needs to free |
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| 193 | something, and this should be the exception to the rule. |
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| 194 | |
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| 195 | Owl should be generally useful out-of-the-box without |
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| 196 | extensive configuration, for most people's needs. |
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| 197 | People shouldn't have to spend days tweaking |
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| 198 | with config files before being happy switching to it. |
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| 199 | |
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