source: perl/modules/Jabber/lib/Net/XMPP/Client.pm @ b401ef2

barnowl_perlaimdebianrelease-1.10release-1.4release-1.5release-1.6release-1.7release-1.8release-1.9
Last change on this file since b401ef2 was c2bed55, checked in by Nelson Elhage <nelhage@mit.edu>, 18 years ago
Moving Net::Jabber into Jabber.par
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File size: 9.5 KB
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1##############################################################################
2#
3#  This library is free software; you can redistribute it and/or
4#  modify it under the terms of the GNU Library General Public
5#  License as published by the Free Software Foundation; either
6#  version 2 of the License, or (at your option) any later version.
7#
8#  This library is distributed in the hope that it will be useful,
9#  but WITHOUT ANY WARRANTY; without even the implied warranty of
10#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
11#  Library General Public License for more details.
12#
13#  You should have received a copy of the GNU Library General Public
14#  License along with this library; if not, write to the
15#  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
16#  Boston, MA  02111-1307, USA.
17#
18#  Copyright (C) 1998-2004 Jabber Software Foundation http://jabber.org/
19#
20##############################################################################
21
22package Net::XMPP::Client;
23
24=head1 NAME
25
26Net::XMPP::Client - XMPP Client Module
27
28=head1 SYNOPSIS
29
30  Net::XMPP::Client is a module that provides a developer easy access
31  to the Extensible Messaging and Presence Protocol (XMPP).
32
33=head1 DESCRIPTION
34
35  Client.pm uses Protocol.pm to provide enough high level APIs and
36  automation of the low level APIs that writing an XMPP Client in
37  Perl is trivial.  For those that wish to work with the low level
38  you can do that too, but those functions are covered in the
39  documentation for each module.
40
41  Net::XMPP::Client provides functions to connect to an XMPP server,
42  login, send and receive messages, set personal information, create
43  a new user account, manage the roster, and disconnect.  You can use
44  all or none of the functions, there is no requirement.
45
46  For more information on how the details for how Net::XMPP is written
47  please see the help for Net::XMPP itself.
48
49  For a full list of high level functions available please see
50  Net::XMPP::Protocol.
51
52=head2 Basic Functions
53
54    use Net::XMPP;
55
56    $Con = Net::XMPP::Client->new();
57
58    $Con->SetCallbacks(...);
59
60    $Con->Execute(hostname=>"jabber.org",
61                  username=>"bob",
62                  password=>"XXXX",
63                  resource=>"Work'
64                 );
65
66    #
67    # For the list of available functions see Net::XMPP::Protocol.
68    #
69
70    $Con->Disconnect();
71
72=head1 METHODS
73
74=head2 Basic Functions
75
76    new(debuglevel=>0|1|2, - creates the Client object.  debugfile
77        debugfile=>string,   should be set to the path for the debug
78        debugtime=>0|1)      log to be written.  If set to "stdout"
79                             then the debug will go there.  debuglevel
80                             controls the amount of debug.  For more
81                             information about the valid setting for
82                             debuglevel, debugfile, and debugtime see
83                             Net::XMPP::Debug.
84
85    Connect(hostname=>string,      - opens a connection to the server
86            port=>integer,           listed in the hostname (default
87            timeout=>int             localhost), on the port (default
88            connectiontype=>string,  5222) listed, using the
89            tls=>0|1)                connectiontype listed (default
90                                     tcpip).  The two connection types
91                                     available are:
92                                       tcpip  standard TCP socket
93                                       http   TCP socket, but with the
94                                              headers needed to talk
95                                              through a web proxy
96                                     If you specify tls, then it TLS
97                                     will be used if it is available
98                                     as a feature.
99
100    Execute(hostname=>string,       - Generic inner loop to handle
101            port=>int,                connecting to the server, calling
102            tls=>0|1,                 Process, and reconnecting if the
103            username=>string,         connection is lost.  There are
104            password=>string,         five callbacks available that are
105            resource=>string,         called at various places:
106            register=>0|1,              onconnect - when the client has
107            connectiontype=>string,                 made a connection.
108            connecttimeout=>string,     onauth - when the connection is
109            connectattempts=>int,                made and user has been
110            connectsleep=>int,                   authed.  Essentially,
111            processtimeout=>int)                 this is when you can
112                                                 start doing things
113                                                 as a Client.  Like
114                                                 send presence, get your
115                                                 roster, etc...
116                                        onprocess - this is the most
117                                                    inner loop and so
118                                                    gets called the most.
119                                                    Be very very careful
120                                                    what you put here
121                                                    since it can
122                                                    *DRASTICALLY* affect
123                                                    performance.
124                                        ondisconnect - when the client
125                                                       disconnects from
126                                                       the server.
127                                        onexit - when the function gives
128                                                 up trying to connect and
129                                                 exits.
130                                      The arguments are passed straight
131                                      on to the Connect function, except
132                                      for connectattempts and connectsleep.
133                                      connectattempts is the number of
134                                      times that the Component should try
135                                      to connect before giving up.  -1
136                                      means try forever.  The default is
137                                      -1. connectsleep is the number of
138                                      seconds to sleep between each
139                                      connection attempt.
140
141                                      If you specify register=>1, then the
142                                      Client will attempt to register the
143                                      sepecified account for you, if it
144                                      does not exist.
145           
146    Process(integer) - takes the timeout period as an argument.  If no
147                       timeout is listed then the function blocks until
148                       a packet is received.  Otherwise it waits that
149                       number of seconds and then exits so your program
150                       can continue doing useful things.  NOTE: This is
151                       important for GUIs.  You need to leave time to
152                       process GUI commands even if you are waiting for
153                       packets.  The following are the possible return
154                       values, and what they mean:
155
156                           1   - Status ok, data received.
157                           0   - Status ok, no data received.
158                         undef - Status not ok, stop processing.
159                       
160                       IMPORTANT: You need to check the output of every
161                       Process.  If you get an undef then the connection
162                       died and you should behave accordingly.
163
164    Disconnect() - closes the connection to the server.
165
166    Connected() - returns 1 if the Transport is connected to the server,
167                  and 0 if not.
168
169=head1 AUTHOR
170
171Ryan Eatmon
172
173=head1 COPYRIGHT
174
175This module is free software; you can redistribute it and/or modify
176it under the same terms as Perl itself.
177
178=cut
179
180use strict;
181use Carp;
182use Net::XMPP::Connection;
183use base qw( Net::XMPP::Connection );
184
185sub new
186{
187    my $proto = shift;
188    my $self = { };
189
190    bless($self, $proto);
191    $self->init(@_);
192   
193    $self->{SERVER}->{port} = 5222;
194    $self->{SERVER}->{namespace} = "jabber:client";
195    $self->{SERVER}->{allow_register} = 1;
196
197    return $self;
198}
199
200
201sub _auth
202{
203    my $self = shift;
204
205    my %args;
206    while($#_ >= 0) { $args{ lc pop(@_) } = pop(@_); }
207
208    my %auth;
209    $auth{username} = $args{username};
210    $auth{password} = $args{password};
211    $auth{resource} = $args{resource} if exists($args{resource});
212   
213    return $self->AuthSend(%auth);
214}
215
216
217sub _connection_args
218{
219    my $self = shift;
220    my (%args) = @_;
221   
222    my %connect;
223    $connect{hostname}       = $args{hostname};
224    $connect{port}           = $args{port}           if exists($args{port});
225    $connect{connectiontype} = $args{connectiontype} if exists($args{connectiontype});
226    $connect{timeout}        = $args{connecttimeout} if exists($args{connecttimeout});
227    $connect{tls}            = $args{tls}            if exists($args{tls});
228
229    return %connect;
230}
231
232
233sub _register
234{
235    my $self = shift;
236
237    my %args;
238    while($#_ >= 0) { $args{ lc pop(@_) } = pop(@_); }
239
240    my %fields = $self->RegisterRequest();
241
242    $fields{username} = $args{username};
243    $fields{password} = $args{password};
244
245    $self->RegisterSend(%fields);
246
247    return $self->_auth(%args);
248}
249
2501;
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